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Answer by FlashX

im having the same problem, did you end up fixing it?

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Answer by FlashX

anyone know the answer to this?

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Answer by FlashX

Thanks TSRajesh, I was trying to find it on the camera :/ Figured it out though, for those wondering, it's on the audio file that you have to change 3D to 2D ;) Cheers

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Answer by FlashX

I'm back again, I'm having trouble getting it to read as an int and not a string: private int currentHour = System.DateTime.Now.ToString("hh"); Ive tried a couple of things but can't work it out. Any...

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Answer by FlashX

Have you tried banging just that line of code in a new project to eliminate everything else?

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Answer by FlashX

Ah figgured it out myself, private int xc = System.Int32.Parse("123456789"); Thanks for your help! :)

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Answer by FlashX

Figured it out, It's exactly as written, i don't know why it didnt work before, thanks for reading :)

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Answer by FlashX

Thanks dudes, I ended up using the following, simple, but true :/ private AudioClip soundthing; void Start(){ audio.clip = (AudioClip)Resources.Load("soundthing"); audio.Play(); } Keep up the amazing...

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Answer by FlashX

Really appreciate your answers guys! ;)

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Answer by FlashX

http://answers.unity3d.com/questions/843273/convert-this-line-from-string-to-int.html Good luck! ;) private int xc = System.Int32.Parse("123456789");

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Answer by FlashX

Thanks Malebakeer! So I'm kinda noonish at this stuff, what would be the syntax to check if the animation has finished? Thank you so much for your help!! :) Cheers

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Answer by FlashX

ah figgured it out, its this... thanks to all who helped :) using UnityEngine; using System.Collections; public class CameraSwap : MonoBehaviour { public Camera camera1; public Camera camera2; public...

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Answer by FlashX

Thank you so much guys! You are both so wonderful! I used the above code Rezki at it works a treat! I was going about it all wrong :/

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Answer by FlashX

thanks buddy, that’s a really good way of approaching it, where would I find the Scale Factor settings in Unity 3D?

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Answer by FlashX

ah! Answered my own question, I didn’t have it in the void Start() thanks anyways guys

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Answer by FlashX

Thanks guys you're wonderful! I'll have a look at this vids. As for posting comments as answers, I have no idea how to do on an iPad, there doesn't seem to be an option for it.

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Answer by FlashX

[Edit: I meant C# not C++ Doh!!] Thank you so much for your detailed response. Im not great with programming in C# and its a little over my head. ill keep bashing away at the keyboard and madly google...

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Answer by FlashX

i dont believe unity supports it, i think you need to use bones to animate the cloth shape. you could also try baking the animation, that might work. having said that, im only learning unity at the...

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Answer by FlashX

anyone?... :'(

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Answer by FlashX

just for those at home wondering ... thanks to @Kornikolia @Eudaimonium public float width; void Update () { GameObject theBar = GameObject.Find ("Canvas/loadBar"); var theBarRectTransform =...

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